This was highlighted in its level design, which went from basic houses to huge towers, that were just ridiculous to look at. The game lost its main focus diverting its attention from stealthily sneaking around to focusing heavily on solving cryptic puzzles that ignored all sense of logic. Its great idea aside Hello Neighbor was a frustrating experience. However, the reality of the game was a bit more complex. A stealth horror game about infiltrating a neighbor’s house to uncover the dark secrets hidden in his basement. It was a mostly miserable game built on the foundations of an admittedly excellent idea. When I first reviewed the original Hello Neighbor way back in 2017, to say I wasn’t impressed would be a massive understatement.
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